There are all kinds of amazing prehistoric creatures, prehistoric adventurers, and beautiful all-encompassing maps. As someone that grew up enamored of dinosaurs, the only thing better than dinosaurs is magically infused mutated dinosaurs. The artwork and cartography are gorgeous. There is also a table of contents, and an appendix of a name generator, as well as another one listing inspirational media. The PDF is 378 pages long, including title page, a credits page, three pages of art credits, and a half-page OGL statement at the end of the art credits. ![]() Published By: John and Michelle Nephew The Writing on the Walls Team Petroglyph: Michelle Nephew & Emilia NephewĪdditional Art: Ahmed Teilab, Andreas Rocha, Calder Moore, Einar Martinsen, Fabio Rodrigues, Felipe Fornitani, Graey Erb, Igor Galkin, Iliyan Tsvetanov, Jaroslaw Marcinek, Johanna Ruprecht, Jose Luis Islas Lopez, Juno Viinikka, Lane Brown, Maxime Defoulny, Michael Johnson, Nick Silva, Norbert Toth, Quan Chu, Qui Chao Wang, Raph Herrera Lomotan, Ricky Ho, Tom Lopez, Tomas Jedruszek, Vitaly Zhdanov, William Hoglund Mayer Planegean Art Team: Ari Ibarra, Cory Trego-Erdner, Daniel Mallada, Douglas Deri, Grzegorz Pedrycz, Jake Siano, Jason Wilkins, Javier Charro, Kacper Kutrzuba, Nguyen Nam Hung, Olga Drebas, Otto Metzger, Thuan Pham, Torben Weit Proofreading: Justin Alexander, Jenae Floerke, Michelle Nephew Original Graphic Design: David Somerville Valle (dinosaur specialist)Ĭreative Consultants: Alex DuFault, Zack Grunewald, Connor Gwilliam, Jeffrey Martin, Sam Reno, Pedro Lhullier Rosa, Bryan Scott, Beau Severson, & Michael SomervilleĪrt Direction: Justin Alexander & David Somerville Story Team: Adam Beckwith, Daniel Gable, Avalon Palmer, Fin PrindleĪdditional Development: Chris Bowen (Winter’s Draft), Daniel Gable (monster development), Fin Prindle (mechanical development), Thomas Read (Victory’s Cost), Trevor S. The Star-Shaman’s Song of Planegea Author: David Somerville While I haven’t used any of the material in this book in my games, I have played and run Dungeons & Dragons 5th edition extensively since its release. I backed the Kickstarter for The Star-Shaman’s Song of Planegea, but I did receive early access to preview material that was eventually shared publicly before the Kickstarter began. ![]() ![]() Instead of trying to recreate the prehistory of Earth, and then add in fantasy elements, this setting instead assumes a prehistory where myths and legends were even more literal and fantastic before the modern age. The Star-Shaman’s Song of Planegea leans hard into fantasy, but fantasy with all the primordial spikes and ridges in place. When it comes to Dungeons & Dragons settings, there isn’t much of a precedence. There have been a wide variety of fantasy settings used over the history of roleplaying games, but there haven’t been that many forays into a prehistoric setting. When I first heard about the product that I’m looking at today, I was very intrigued.
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